Computer graphics are any kind of display for which there isnât a GUI component:
charting, displaying pictures, and so on. Android is well provisioned for graphics, including
a full implementation of OpenGL EL, a subset of OpenGL intended for smaller
The chapter starts with a recipe for using a custom font for special text effects, then
some recipes on GL graphics proper, and a note on graphical âtouchâ input. From there
we continue the input theme with various image capture techniques. Then we have
some recipes on graphics files, and one to round out the chapter discussing âpinch to
zoom,â using user touch input to scale graphical output.